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4th Job skills help(Warrior)

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4th Job skills help(Warrior)

Post by killerz2222 on Wed Sep 02, 2009 3:53 am

Warrior Common Skills

Monster Magnet
Description: Forcibly draw an enemy closer to you
Skill book locations: 20 - Pianus, Nest Golem | 30 - Pianus
Max Level: 30

Level 01: MP - 10 / 42% Chance / 200 range
Level 30: MP - 21 / 95% Chance / 400 range

Achilles
Description: Your skin becomes hardened and damage is effectively reduced
Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Manon

Level 01: Physical Damage Decrease - 0.5%
Level 30: Physical Damage Decrease - 15.0%

Stance
Description: With tough perseverance you do not get knocked back when attacked
Skill book locations: Skillbook - QUEST (Storybook - Crimson Balrog ["Green Paper"]) | 20 - Zakum, Papulatus | 30 - Zakum
Max Level: 30

Level 01: MP - 30 / 42% Chance / 10 Seconds
Level 30: MP - 50 / 90% Chance / 300 Seconds

Rush
Description: While rushing foward this skill pushes the monsters with you. If you miss the monster, the monster will not be moved. [Affects up to 15 enemies]
Ed. Comment: For Paladins, there are no different animations for using charges with Rush.
Skill book locations: Skillbook - QUEST (Storybook - Taurospears) | 20 - Cornian (Both Green and Dark), Pianus | 30 - Pianus

Level 01: MP - 22 / 72% Damage / 160% Range
Level 30: MP - 50 / 130% Damage / 250% Range

Blocking
Description: Fixed probability of the enemy attack being nullified. When an attack is blocked, the enemy is stunned for 2 seconds. [Requires shield equipped]
Ed. Comment: Paladin and Hero only
Skill book locations: Skillbook - QUEST | 20 - Skelosaurus | 30 - Manon


Dark Knight

Beholder
Description: The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.
Max Level: 10

Level 01: MP - 114 / 11 Minutes / Weapon Mastery +5%
Level 05: MP - 90 / 15 Minutes / Weapon Mastery +10%
Level 10: MP - 60 / 20 Minutes / Weapon Mastery +20%

Beholder: Healing
Description: The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.
Skill book locations: Skillboook - QUEST | Rest of SP levels - QUEST
Pre-requisite: Level 1 Beholder
Max Level: 25

Level 01: HP recovery - 40 / 10 seconds
Level 10: HP recovery - 200 / 8 seconds
Level 25: HP recovery - 500 / 4 seconds

Beholder: Enchantment
Description: The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack - it rises at random.
Skill book locations: Skillbook - QUEST | Rest of SP levels - QUEST
Pre-requisite: Level 1 Beholder
Max Level: 25

Level 01: Casts every 58 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 06: Casts every 48 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 16: Casts every 38 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 21: Casts every 18 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 25: Casts every 10 seconds / Buff lasts for 99 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+15)

Berserk
Description: When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is cancelled.
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Max Level: 30

Level 01: Critical HP - 20% / Damage 113%
Level 15: Critical HP - 40% / Damage 155%
Level 30: Critical HP - 50% / Damage 200%


Hero

Brandish
Description: Attacks twice against a certain amount of enemies
Ed. Comment: Always calculated as one stab, one slash
Skill book locations: 20 - Dark Wyvern | 30 - Papulatus
Max Level: 30

Level 01: MP - 16 / 135% Damage / 1 Monster / 150% Range
Level 15: MP - 24 / 200% Damage / 2 Monsters / 150% Range
Level 30: MP - 25 / 260% Damage / 3 Monsters / 150% Range

Advanced Combo
Description: Maximum amount of orbs becomes 10. With a certain chance, acquire 2 orbs with one strike.
Skill book locations: Skillbook - Zakum | 20 - Nest Golem | 30 - Guild Quest, Skelegon, Skelosaurus
Pre-requisite: Level 30 Combo
Max Level: 30

Level 01: Damage 121% / +1 orb / 31% Chance of 2 Orbs
Level 15: Damage 135% / +3 orbs / 45% Chance of 2 Orbs
Level 30: Damage 150% / +5 orbs / 60% Chance of 2 Orbs

Enrage
Description: 10 orbs are consumed, and attack power is increased for a duration. [Cooldown: 8 minutes]
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Pre-requisite: Level 25 Advanced Combo
Max Level: 30

Level 01: MP - 11 / Attack + 11 / 10 seconds
Level 15: MP - 25 / Attack + 18 / 150 seconds
Level 30: MP - 40 / Attack + 26 / 240 seconds


Paladin

Blast
Description: Performs a powerful attack against one enemy. Final Attack is not used with this skill. Even though the animation is a stab, the normal damage for swing/stab is still calculated (The swing:stab ratio is 3:2)
Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Papulatus
Max Level: 30

Level 01: MP - 17 / 170% Damage
Level 15: MP - 23 / 400% Damage
Level 30: MP - 24 / 550% Damage

Holy Charge(Sword, Blunt Weapon)
Description: For a duration, a holy charge is granted to the sword/blunt weapon. If Charge Blow is used while Holy Charge is active, the charge dissipates.
Elemental Attribute: Holy
Skill book locations: Sword --> Skillbook - QUEST | 20 - Griffey ||| Blunt Weapon --> Skillbook - QUEST | 20 - Papulatus
Max Level: 20

Level 01: MP - 20 / 15 seconds / 102% Damage / 21.5% Elemental Bonus
Level 10: MP - 20 / 150 seconds / 120% Damage / 35.0% Elemental Bonus
Level 20: MP - 30 / 300 seconds / 140% Damage / 50.0% Elemental Bonus

Advanced Charge Blow
Description: As the skill level rises, damage rises and the chance of not losing your charge rises
Skill book locations: Skillbook - Zakum
Pre-Requisite: Level 30 Charge Blow
Max level: 10

Level 01: Damage 260% / 10% Chance
Level 05: Damage 300% / 50% Chance
Level 10: Damage 350% / 100% Chance

Sanctuary
Description: The ground is shaken with an enormous, saintly hammer. With this skill, the HP of the afflicted enemies can only be decreased up to 1. [Holy Charge must be activated to use this skill / Attacks up to 15 enemies]
Elemental Attribute: Holy
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Max Level: 30

Level 01: MP - 31 / 420% damage / 680 second cooldown / 400% Range
Level 15: MP - 45 / 700% damage / 400 second cooldown / 400% Range
Level 30: MP - 60 / 900% damage / 100 second cooldown / 400% Range

Warrior Quest Information
Common

Rush:

1. Hunt for the storybook from Taurospears. Once you obtain the storybook, a quest will appear in your quest log.
2. Now that you have the storybook, head to Manji in Perion to begin the quest. He'll ask you to hunt 200 Taurospears in a special map.
3. Now travel to Sleepywood Dungeon and find the map Sanctuary Entrance 3. In order to enter the special map, you will need the following: a party of 2 members where you are the leader, and your teammate must be a 4th job warrior.
4. Once the party is formed, go to the middle portal in Sanctuary Entrance 3. Kill 200 Taurospears in this map before the timer runs out. As long as you have 2 people, you can enter this map after this quest is finished.
5. After you finish killing them head back to Manji in Perion to complete the quest.


Stance:

1. Hunt for "Green Paper" storybook from a Crimson Balrog, then talk to your 4th job instructor.
2. Now talk to Spiruna found in Cloud Park in Orbis. Give her the "Green Paper".
3. Talk to your fourth job instructor. He will instruct you to find a "Bluish paper" that drops from Lycanthropes.
4. Once you acquire the Blue Paper, talk to your fourth job instructor again.
5. Venture to El Nath and talk to your 3rd job instructor. He will give you another quest to find a Gold Medal.
6. Enter the El Nath PQ and complete it successfully to obtain the Gold Medal.
7. Return to your fourth job instructor, and he will trade you a skillbook for Stance for your Gold Medal.


Blocking: - Paladins and Heroes only

1. Go to the "Forest Branching Path" in Leafre and talk to the NPC at the top of the map. He will give you a wooden shield and tell you to hunt 200 Dark Kentaurus in his arena.
2. With a shield equipped, talk to him again and select the option to enter the arena. (NOTE: If you are not wearing a shield, you will die instantly once you enter the arena!)
3. Kill some Dark Kentaurus, then leave the arena through a portal. The shield will not be taken from you.
4. Talk to the NPC at the top of the map again to re-enter the arena and kill some more Kentaurs.
5. Repeat steps 3 and 4 as necessary to kill 200 Dark Kentaurus.
6. Talk to the NPC again to finish the quest. You will lose the shield initially given to you, gain a level 120 shield, and gain the skillbook for Blocking.


Dark Knight


Berserk:

1. Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
2. Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Gryphons.
3. Hunt Gryphons until you obtain Chief Totamo's necklace.
4. Return to Totamo with the necklace. He will give you another quest to talk to The Insignificant Being in Sleepywood Dungeon.
5. The Rememberer will ask you to find a shield and a key for Librarian Wiz.
6. Kill a Jr. Balrog to obtain the key.
7. Now go to Sanctuary Entrance 4 and enter the middle portal You must have the key to enter.
8. Find the shield inside this arena before the timer runs out.
9. Return to Librarian Wiz with the key and the shield to obtain the Berserk Skillbook.


Beholder: Healing:

1. Go to Ludibrium and talk to the NPC named Flo. He will ask you to hunt for a strange scroll.
2. Kill a Thanatos to obtain a strange scroll. Return to Flo with the item in hand.
3. Flo will now ask you to destroy 200 Master Death Teddy. Afterwards, talk to him again, and this time he'll have you hunt 500 Master Death Teddy.
4. Talk to Flo again to finish and receive your skillbook.


Beholder: Enchantment:

1. Talk to your 4th job instructor to begin.
2. Go to Ludibrium and talk to Flo. He will ask you to hunt for a strange scroll.
3. Kill Gatekeepers to receive your strange scroll. Return to Puro/Flo with the item in hand.
4. Flo will now ask you to destroy 200 Vikings. Afterwards, talk to him again, and this time he'll have you hunt 500 Vikings.
5. Talk to Flo once again to finish and receive your skillbook.


Hero


Advanced Combo:

Defeat Zakum to obtain the skillbook. No quest is necessary to do this.

Enrage:

1. Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
2. Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey.
3. Hunt Griffey until you obtain Chief Totamo's necklace.
4. Return to Totamo with the necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon.
5. "The Insignificant Being" will tell you to find a shield and a key, and return it to Librarian Wiz.
6. Kill a Jr. Balrog to obtain the key.
7. Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter.
8. Find the shield inside this arena before the timer runs out.
9. Return to Librarian Wiz with the key and the shield to obtain the Enrage Skillbook.


Paladin


Advanced Charge Blow:
Kill Zakum for him to drop the skillbook. No quest is required to do this.

Sanctuary:

1. Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
2. Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey.
3. Hunt Griffey until you obtain Chief Totamo's necklace.
4. Return to Totamo with the necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon.
5. The Rememberer will ask you to find a shield and a key for Librarian Wiz.
6. Kill a Jr. Balrog to obtain the key.
7. Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter.
8. Find the shield inside this arena before the timer runs out.
9. Return to Librarian Wiz with the key and the shield to obtain the Sanctuary Skillbook.


Holy Charge (Sword) & Divine Charge (Blunt Weapon):

1. Talk to the 4th job instructor to begin
2. Talk to a scuba diver inside one of the ships at Sharks. He will ask you to hunt for 10 Shark's Teeth.
3. Return with 10 Shark's teeth to the Scuba diver, and he will give you the Holy Grail.
4. Bring the Holy Grail to Chief Totamo of Leafre. He will ask you to talk to Moira in the Horntail Cave.
5. Moira will give you another quest, which requires you to gather the following:
* Ice Cube (Green Cornian)
* Skull Mask (Dark Cornian)
* Manon's Cry
* 10 Red Drake Skins (Red Drakes)
* Broken Dagger (Dropped by Cornian, color unknown)
6. Talk to Mosu to have him fuse the old dagger with the items to create a new dagger.
7. Gather a party of 6 people and venture back to Moira to transform yourself into a Green Cornian in order to enter the cave below. The cave has five different stages, each of which contains a key. You need to acquire key from a stage in order to progress to the next stage. The last stage should contain Skelosaurs. Your objective is to find a Holy Grail with Holy Water.
8. After finishing Moira's quest, go to Orbis Tower, floor number 8 to receive the skillbooks for both Holy and Divine Charge.


Last edited by killerz2222 on Thu Sep 03, 2009 2:45 am; edited 1 time in total
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killerz2222
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Re: 4th Job skills help(Warrior)

Post by RxRlDemonEye on Wed Sep 02, 2009 12:30 pm

Eh...

Shouldn't it be 50% below hp for 200% damage rather than 40% for berserk? tongue


Last edited by killerz2222 on Thu Sep 03, 2009 2:46 am; edited 1 time in total (Reason for editing : Quoting the whole thing is a bit inappropriate due to the thread's length)
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RxRlDemonEye
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